管理实体和方块的自定义战利品表的类
// 创建自定义战利品服务器实例const lootServer = new CustomLootServer();// 创建实体战利品表const zombieLoot = new CustomEntityLoot("minecraft:zombie", "entitiy/custom_zombie");const diamondOreLoot = new CustomBlockLoot("minecraft:diamond_ore", "blocks/custom_diamond_ore");lootServer.addLoot(zombieLoot);lootServer.addLoot([zombieLoot, diamondOreLoot]); Copy
// 创建自定义战利品服务器实例const lootServer = new CustomLootServer();// 创建实体战利品表const zombieLoot = new CustomEntityLoot("minecraft:zombie", "entitiy/custom_zombie");const diamondOreLoot = new CustomBlockLoot("minecraft:diamond_ore", "blocks/custom_diamond_ore");lootServer.addLoot(zombieLoot);lootServer.addLoot([zombieLoot, diamondOreLoot]);
添加战利品表配置
自定义战利表对象,可以是方块战利表或实体战利表
管理实体和方块的自定义战利品表的类
Example